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Ebola-HOODLUM

Ebola-HOODLUM
Jul
11

My name is Logan Johnson, and I am a journalist for the NewsLine newspaper, this was the beginning of my story. I snuck a secret K-529 scientific and technical base to find clues that Panicum had hidden. In this underground laboratory secret biological weapons were developed.
created from an Ebola virus called the virus "E". Due to the accident, the virus has spread throughout the base "Mole-529", almost all the staff mutated.

You need to immediately find out who set up the accident on a secret base, and stop the spread of the E virus, millions can die!

In the game you will have to wait, an unsurpassed rush of adrenaline, an exciting storyline and unimaginable horrors.

• Infection – there is an opportunity to be infected with the Ebola virus. Antivirus searches.
• Realistic visual effects – photorealistic visual effects.
• Excellent lighting – properly selected lighting gives the atmosphere of horror.
• High-quality sounds – well-chosen and high-quality audi sounds, and a soundtrack that fill the atmosphere of the game.
• A large number of enemies – engage in a tough battle with enemies, explore the dark scary corridors.
• Puzzles – solve puzzles to access areas, collect and use objects found in the environment, in a terrifying constant struggle for survival.
• Large expanses of the map – 10 floors, scientific and technical underground station "Mole-529".
• An interesting plot – there is nothing more beautiful than a famously twisted plot. The plot, which keeps in suspense from the first to the last minute.
• Various weapons.

Game Title: EBOLA
Store Page: https://store.steampowered.com/app/1094660/
Genres: Adventure,Indie
Developers: indie_games_studio
Publisher: indie_games_studio
Release date: 10 Jul, 2019

Ebola-HOODLUM

SIZE: 4.25 GB (compressed)

Note: If our installer gives you a virus alert,its a false positive.

Ebola-HOODLUM.torrent


1fichier.com, drive.google.com, filerio.in, megaup.net, rapidgator.net, turbobit.net, uploaded.net, uptobox.com, userscloud.com

https://filecrypt.cc/Container/0128B60DF2.html


If you cant see the links press CTRL+F5

UPDATE LIST:

    Not found

BASE GAME:


NOT FOUND
Minimum:

  • OS: Windows 7/8/10
  • Processor: Intel CORE i3
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce 820m
  • Storage: 9 GB available space
  • Additional Notes ↓ : 64-Bit

Recommended:

  • OS: Windows 7/8/10
  • Processor: Intel CORE i5
  • Memory: 6 GB RAM
  • Graphics: Nvidia Geforce 920mx
  • Storage: 9 GB available space
  • Additional Notes ↓ : 64-Bit

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1. Unrar
2. Mount or burn the .iso
3. Run our installer, Setup.exe
4. Block the game in your firewall
5. Run the game

Note: If our installer gives you a virus alert,its a false positive
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  COMPATIBLE UPDATES LIST FOR - Ebola -
MAIN GAME
UPDATE
    NOT FOUND !
  • img
    John Smith Reply
    Jul 11, 2019 @ 10:07

    This is an interesting game. There are a lot of things wrong with it, but despite those things it is still enjoyable to play. I increased the mouse sensitivity to the max, and the mouse still doesn’t move as fast as I’d like. I decreased sound and sound effects, but the general sounds are still loud but okay. There is no way to change the controls or to see what they are. You learn as you go. Running at first is almost the same speed as walking, but later I tried running with a gun and it was noticeably a ton faster. The translations are horrible, but you get the gist of what is being said. There is a texture memory bug. I was mostly able to solve this by setting texture quality to medium, and everything else to high. But when I zoom in with my gun, I get the texture memory __ MB messages again. I don’t want to set texture quality lower than medium though, and you don’t need to zoom to shoot. It is actually easier to aim with the pistol when not zooming. The audio voice is one of those bots, and the translations are bad on the audio too.

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    John Smith Reply
    Jul 11, 2019 @ 10:09

    The graphics and environment are awesome. Honestly, this is even better than the latest Resident Evil in graphics and the environment. I only played long enough to unlock the elevator and visit the top five or six floors and meet a NPC. In case you are wondering how to Save, just hold on to your Dreamcatchers that you find and later you can use them at a bed to save. Oh, the game is in windowed fullscreen. I like windowed (with borders) (no fullscreen), and I was able to get that by just using a window resizer. I can’t think of anything else to say. But this game looks like a lot of fun.

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    John Smith Reply
    Jul 11, 2019 @ 11:39

    I really like this game, but I might need to drop it. The reason why is because the zombies don’t die. You can shoot them 2, 4, 8, however many times in the head until the zombie goes down. But if the zombie goes down without his/her head exploding, it will only stay down for a few minutes. It won’t move. It won’t growl. It will just lay there for many minutes, making you think that it is dead. But eventually it will get back up again. I don’t know if you have to permanently kill every zombie in the game. Maybe you don’t. But it irks me that they don’t stay dead. And to get their heads to explode… well I don’t know how to do that, because 99% of the time the heads don’t explode. I’m wasting a ton of bullets, shooting them in the head, only for them to go down and eventually get back up again. It takes away from the realism because headshots should permanently put them down right away.

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    John Smith Reply
    Jul 11, 2019 @ 11:43

    A few more things that I forgot to mention. You can run backwards, which is helpful in getting away from zombies. You can’t reload your gun until all the rounds have been fired. You can’t reload the gun, hold it, or fire it if you are in the elevator. I THINK you can “use” all the bullets in your inventory to free up inventory space. So if you have 4 rounds in the chamber and it says 15 bullets total, you can “use” four more sets of bullets and end up with 4/75 or something like that.

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    John Smith Reply
    Jul 11, 2019 @ 14:27

    I talked to the developer, and I guess when you have a pistol the goal is not to do head ruptures. It is just to hit the zombie in the head until it falls down. It will eventualy get up again in a few minutes, but it buys you enough time to loot the area. Shotguns are supposed to do head ruptures on one shot. I haven’t got a shotgun yet, but that will be nice if I can single shot and permanently kill regular zombies later on.

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    John Smith Reply
    Jul 11, 2019 @ 20:42

    The developer feels that two shots in the head is enough to bring a normal zombie down, but I’ve shot them five times point blank in the face before they have gone down. That is probably the single most annoying and frustrating aspect of the game. There might be plenty of ammo to go around, but it bothers me that a simple head shot doesn’t bring the zombies down. I’m too lazy to make adjustments to Bandicam and go around recording videos to prove to the developer that he is wrong, but I’ll get to it eventually probably within the next few days or two weeks maximum. I like this game though, so even I may end up putting up with it. I just don’t like being told something that isn’t true.

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    John Smith Reply
    Jul 12, 2019 @ 15:00

    I talked to the developer some more. He doesn’t have the intelligence required for me to help him make this game better. A waste of time, so I unfriended him. So I have no choice but to play the game as is. I found that it is possible to drop zombies with two shots if you zoom in with the gun and stand really close to the zombies.Some tips. If you only have 2-4 bullets left, try shooting at the air or something until the clip empties. Then you can reload and have a full clip again. This is important because the reload process is a hassle. You can’t reload while you still have a bullet in the clip. The time you spend trying to get away from 1-2 zombies with an empty gun and try to reload might get you backed up against a wall, especially since it can take a lot of bullets before you can drop the zombies. There is no way to push a zombie back when you get trapped. So you just stand there and die. Shooting clip after clip won’t do anything while you are trapped like that.

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    John Smith Reply
    Jul 12, 2019 @ 15:02

    Another tip is to always shoot zombies you see instead of trying to run past them. Those bastards can move faster than what you think. I explored four levels without saving and tried to run past two zombies and they made a sandwich out of me and I couldn’t get away. Another tip is you can run backwards. I explored four levels hoping to find a shotgun that is supposedly able to blow their heads to smithereens, but I haven’t found it yet. I don’t think it is on Level 9, 1, or 2. So the shotgun is probably on one of the other floors.There are so many things wrong with this game that can be fixed, like poor translations, inability to escape a window or menu by pressing Esc, text that appears to the right of the note instead of the actual note, and many other things. But despite how frustrating this game is, it’s still good. You just have to learn and adapt, slowly, and painstakingly. Okay, I am done posting now.

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    John Smith Reply
    Jul 17, 2019 @ 18:17

    You have to turn the Sound Effects up to hear zombies growling, audio conversations, and other important sounds. But it crackles really bad. Is it the game’s fault, or did something go wrong during the compression and redistribution process?

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    John Smith Reply
    Jul 17, 2019 @ 20:45

    This game was a real pain, but I stuck with it and I’m making progress. And despite it’s million flaws, it is a good and enjoyable game. I can’t wait till I beat it so I can be like one of the few people who ever played this game from beginning to end. For Graphic Settings, I recommend setting Textures to Medium, Post Processing to High, and Smoothing to Medium. Also turn the Gamma slider all the way to the right. Having Textures set to High or Ultra may cause red warning messages to appear on your screen about Texture Memory. Also, even though Low Textures look horrible, Medium Textures look great. If you make the graphic settings too high, it will cause the audio to crackle pretty bad, which is really noticeable on other floors.

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